Ant Planet Change Log

Date Version Comment

1-19-2012

1.1.44

  • Maintenance release.
  • Fixed potential audio problem. Truck driving sound might not play in a certain case. User would have to restart game to get sound back.
  • Corrected animation rate on fast devices. The game was playing way too fast.
  • Updated default dettings to turn on multisample and camera pan. Better first experience of the game.
  • Did a quick test on iPad 2 and made sure the program runs properly. Its not a universal app but make sure it runs.
  • Buffer sizes determined from the view's bounds and not frame. Frames can be rotated which is not the screen size. Bounds cannot be rotated.
  • Updated copyright string.
  • Regression tested.

10-17-11

1.1.38

  • Improved explosion debris -- throws debris in the air better.
  • Tested on iOS 5.
  • Builts with Xcode 4.2.

6-17-11

1.1.35

  • Truck turret realigns after inactivity.
  • Ran Instruments Analysis and corrected 'red' OpenGL ES errors.
  • Added buffer discard when using multisampling.
  • Corrected crash when going to the background.
  • Built with Xcode 4.02 tools.
  • Regression tested on iPod and iPad.

7-24-10

1.1.29

  • Support iOS 4.0 multitasking better.
  • Fixed small memory issue when loading model.
  • Regression tested on iphone 3gs and iPod touch 2nd / 3rd gen.
  • Submitted program to iTunes connect.

7-15-10

1.1.27

  • Enabled multisample in iOS 4 with capable hardware.
  • Added multisample as a preference setting.
  • Tweaked debris physics code.
  • Game start view animation is no longer cached.
  • Regression tested on iPhone 3GS and iPod Touch 3rd / 2nd gen.
  • Submitted program to iTunes connect.

6-7-10

1.1.23

  • Fixed a serious dealloc bug hat happened during startup. Turns out iOS 4 GM made it more apparent.
  • Tested game on iOS 4.
  • Regression tested on iPhone 3GS and iPod Touch 2nd gen.
  • Submitted program to iTunes connect.

5-31-10

1.1.22

  • Vacuumed database with Base. App size is significantly smaller -- 50% smaller !
  • Changed debris settings.
  • Normalized directional light. More vivid color.
  • Camera pan aligns a little faster.
  • Moved pause and quit buttons into the corner more. Avoid accidental presses.
  • Xcode now checks the build -- a build setting.
  • Built for arm6 and arm7.
  • Tweaked some startup checks.
  • Replaced camera math code.
  • Regression tested on iPhone 3GS and iPod Touch 2nd gen.
  • Submitted program to iTunes connect.

2-4-10

1.1.16

  • Game launches correctly in iPad simulator.
  • Use OpenGL sprites for particles.
  • Added animation transition when switching in and out of game view.
  • Adjusted dust emitted from truck.
  • Added smoke after explosions.
  • Minor optimizations and fixes.
  • Submitted program to iTunes connect.

1-17-10

1.0.12

  • Optimized model vert counts. Performance boost.
  • Improved background item placements. Put in better logic to avoid background model overlapping.
  • Fixed benign collision detection issue. Reduced double messages.
  • Truck movement sound proportional to trucks speed.
  • Corrected turret alignment math problem.
  • When data is done loading during program launch, the game plays a reload sound.
  • Enhanced some of the game colors.
  • Regression tested game.
  • Submitted program to iTunes connect.

12-31-09

1.0.5

  • Better truck control when driving on inclined surfaces.
  • Ant debris does not create splash sound.
  • No repeating sound when ant hits truck's forcefield.
  • Better level generation placements.
  • New ammo reload sound.
  • Submitted program to iTunes connect.

11-1-09

1.0.0

  • Initial release.
  • Submitted program to iTunes connect.
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