| Date |
Version |
Comment |
|
1-19-2012
|
1.1.44
|
- Maintenance release.
- Fixed potential audio problem. Truck driving sound might not play in a certain case. User would have to restart game to get sound back.
- Corrected animation rate on fast devices. The game was playing way too fast.
- Updated default dettings to turn on multisample and camera pan. Better first experience of the game.
- Did a quick test on iPad 2 and made sure the program runs properly. Its not a universal app but make sure it runs.
- Buffer sizes determined from the view's bounds and not frame. Frames can be rotated which is not the screen size. Bounds cannot be rotated.
- Updated copyright string.
- Regression tested.
|
|
10-17-11
|
1.1.38
|
- Improved explosion debris -- throws debris in the air better.
- Tested on iOS 5.
- Builts with Xcode 4.2.
|
|
6-17-11
|
1.1.35
|
- Truck turret realigns after inactivity.
- Ran Instruments Analysis and corrected 'red' OpenGL ES errors.
- Added buffer discard when using multisampling.
- Corrected crash when going to the background.
- Built with Xcode 4.02 tools.
- Regression tested on iPod and iPad.
|
|
7-24-10
|
1.1.29
|
- Support iOS 4.0 multitasking better.
- Fixed small memory issue when loading model.
- Regression tested on iphone 3gs and iPod touch 2nd / 3rd gen.
- Submitted program to iTunes connect.
|
|
7-15-10
|
1.1.27
|
- Enabled multisample in iOS 4 with capable hardware.
- Added multisample as a preference setting.
- Tweaked debris physics code.
- Game start view animation is no longer cached.
- Regression tested on iPhone 3GS and iPod Touch 3rd / 2nd gen.
- Submitted program to iTunes connect.
|
|
6-7-10
|
1.1.23
|
- Fixed a serious dealloc bug hat happened during startup. Turns out iOS 4 GM made it more apparent.
- Tested game on iOS 4.
- Regression tested on iPhone 3GS and iPod Touch 2nd gen.
- Submitted program to iTunes connect.
|
|
5-31-10
|
1.1.22
|
- Vacuumed database with Base. App size is significantly smaller -- 50% smaller !
- Changed debris settings.
- Normalized directional light. More vivid color.
- Camera pan aligns a little faster.
- Moved pause and quit buttons into the corner more. Avoid accidental presses.
- Xcode now checks the build -- a build setting.
- Built for arm6 and arm7.
- Tweaked some startup checks.
- Replaced camera math code.
- Regression tested on iPhone 3GS and iPod Touch 2nd gen.
- Submitted program to iTunes connect.
|
|
2-4-10
|
1.1.16
|
- Game launches correctly in iPad simulator.
- Use OpenGL sprites for particles.
- Added animation transition when switching in and out of game view.
- Adjusted dust emitted from truck.
- Added smoke after explosions.
- Minor optimizations and fixes.
- Submitted program to iTunes connect.
|
|
1-17-10
|
1.0.12
|
- Optimized model vert counts. Performance boost.
- Improved background item placements. Put in better logic to avoid background model overlapping.
- Fixed benign collision detection issue. Reduced double messages.
- Truck movement sound proportional to trucks speed.
- Corrected turret alignment math problem.
- When data is done loading during program launch, the game plays a reload sound.
- Enhanced some of the game colors.
- Regression tested game.
- Submitted program to iTunes connect.
|
|
12-31-09
|
1.0.5
|
- Better truck control when driving on inclined surfaces.
- Ant debris does not create splash sound.
- No repeating sound when ant hits truck's forcefield.
- Better level generation placements.
- New ammo reload sound.
- Submitted program to iTunes connect.
|
|
11-1-09
|
1.0.0
|
- Initial release.
- Submitted program to iTunes connect.
|